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+From 2ce9ab6588a94cbf04a9c174e562ea5feb00cfb3 Mon Sep 17 00:00:00 2001
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+From: Lasse Collin <lasse.collin@tukaani.org>
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+Date: Thu, 3 Apr 2025 14:34:42 +0300
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+Subject: [PATCH 2/4] liblzma: mt dec: Simplify by removing the THR_STOP state
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+
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+The main thread can directly set THR_IDLE in threads_stop() which is
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+called when errors are detected. threads_stop() won't return the stopped
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+threads to the pool or free the memory pointed by thr->in anymore, but
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+it doesn't matter because the existing workers won't be reused after
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+an error. The resources will be cleaned up when threads_end() is
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+called (reinitializing the decoder always calls threads_end()).
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+
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+Reviewed-by: Sebastian Andrzej Siewior <sebastian@breakpoint.cc>
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+Thanks-to: Sam James <sam@gentoo.org>
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+(cherry picked from commit c0c835964dfaeb2513a3c0bdb642105152fe9f34)
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+
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+CVE: CVE-2025-31115
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+Upstream-Status: Backport [https://github.com/tukaani-project/xz/commit/2ce9ab6588a94cbf04a9c174e562ea5feb00cfb3]
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+Signed-off-by: Peter Marko <peter.marko@siemens.com>
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+---
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+ src/liblzma/common/stream_decoder_mt.c | 75 ++++++++++----------------
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+ 1 file changed, 29 insertions(+), 46 deletions(-)
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+
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+diff --git a/src/liblzma/common/stream_decoder_mt.c b/src/liblzma/common/stream_decoder_mt.c
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+index 8b378852..e8e53587 100644
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+--- a/src/liblzma/common/stream_decoder_mt.c
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++++ b/src/liblzma/common/stream_decoder_mt.c
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+@@ -24,15 +24,10 @@ typedef enum {
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+ THR_IDLE,
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+
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+ /// Decoding is in progress.
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+- /// Main thread may change this to THR_STOP or THR_EXIT.
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++ /// Main thread may change this to THR_IDLE or THR_EXIT.
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+ /// The worker thread may change this to THR_IDLE.
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+ THR_RUN,
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+
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+- /// The main thread wants the thread to stop whatever it was doing
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+- /// but not exit. Main thread may change this to THR_EXIT.
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+- /// The worker thread may change this to THR_IDLE.
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+- THR_STOP,
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+-
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+ /// The main thread wants the thread to exit.
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+ THR_EXIT,
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+
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+@@ -347,27 +342,6 @@ worker_enable_partial_update(void *thr_ptr)
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+ }
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+
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+
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+-/// Things do to at THR_STOP or when finishing a Block.
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+-/// This is called with thr->coder->mutex locked.
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+-static void
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+-worker_stop(struct worker_thread *thr)
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+-{
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+- // Update memory usage counters.
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+- thr->coder->mem_in_use -= thr->in_size;
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+- thr->in_size = 0; // thr->in was freed above.
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+-
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+- thr->coder->mem_in_use -= thr->mem_filters;
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+- thr->coder->mem_cached += thr->mem_filters;
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+-
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+- // Put this thread to the stack of free threads.
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+- thr->next = thr->coder->threads_free;
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+- thr->coder->threads_free = thr;
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+-
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+- mythread_cond_signal(&thr->coder->cond);
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+- return;
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+-}
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+-
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+-
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+ static MYTHREAD_RET_TYPE
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+ worker_decoder(void *thr_ptr)
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+ {
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+@@ -398,17 +372,6 @@ next_loop_unlocked:
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+ return MYTHREAD_RET_VALUE;
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+ }
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+
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+- if (thr->state == THR_STOP) {
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+- thr->state = THR_IDLE;
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+- mythread_mutex_unlock(&thr->mutex);
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+-
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+- mythread_sync(thr->coder->mutex) {
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+- worker_stop(thr);
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+- }
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+-
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+- goto next_loop_lock;
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+- }
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+-
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+ assert(thr->state == THR_RUN);
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+
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+ // Update progress info for get_progress().
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+@@ -511,7 +474,22 @@ next_loop_unlocked:
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+ && thr->coder->thread_error == LZMA_OK)
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+ thr->coder->thread_error = ret;
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+
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+- worker_stop(thr);
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++ // Return the worker thread to the stack of available
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++ // threads.
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++ {
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++ // Update memory usage counters.
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++ thr->coder->mem_in_use -= thr->in_size;
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++ thr->in_size = 0; // thr->in was freed above.
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++
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++ thr->coder->mem_in_use -= thr->mem_filters;
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++ thr->coder->mem_cached += thr->mem_filters;
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++
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++ // Put this thread to the stack of free threads.
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++ thr->next = thr->coder->threads_free;
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++ thr->coder->threads_free = thr;
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++ }
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++
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++ mythread_cond_signal(&thr->coder->cond);
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+ }
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+
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+ goto next_loop_lock;
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+@@ -545,17 +523,22 @@ threads_end(struct lzma_stream_coder *coder, const lzma_allocator *allocator)
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+ }
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+
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+
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++/// Tell worker threads to stop without doing any cleaning up.
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++/// The clean up will be done when threads_exit() is called;
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++/// it's not possible to reuse the threads after threads_stop().
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++///
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++/// This is called before returning an unrecoverable error code
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++/// to the application. It would be waste of processor time
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++/// to keep the threads running in such a situation.
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+ static void
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+ threads_stop(struct lzma_stream_coder *coder)
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+ {
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+ for (uint32_t i = 0; i < coder->threads_initialized; ++i) {
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++ // The threads that are in the THR_RUN state will stop
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++ // when they check the state the next time. There's no
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++ // need to signal coder->threads[i].cond.
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+ mythread_sync(coder->threads[i].mutex) {
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+- // The state must be changed conditionally because
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+- // THR_IDLE -> THR_STOP is not a valid state change.
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+- if (coder->threads[i].state != THR_IDLE) {
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+- coder->threads[i].state = THR_STOP;
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+- mythread_cond_signal(&coder->threads[i].cond);
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+- }
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++ coder->threads[i].state = THR_IDLE;
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+ }
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+ }
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+
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+@@ -1949,7 +1932,7 @@ stream_decoder_mt_init(lzma_next_coder *next, const lzma_allocator *allocator,
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+ // accounting from scratch, too. Changes in filter and block sizes may
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+ // affect number of threads.
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+ //
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+- // FIXME? Reusing should be easy but unlike the single-threaded
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++ // Reusing threads doesn't seem worth it. Unlike the single-threaded
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+ // decoder, with some types of input file combinations reusing
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+ // could leave quite a lot of memory allocated but unused (first
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+ // file could allocate a lot, the next files could use fewer
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