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bitbake: cooker: Rename confusing 'stop' state to 'forceshutdown'

The shutdown state causes the server to finish what its doing, stop was
them meant to completely stop it. It doesn't mean the server is stopped
though. Renaming the current stop event for forceshutdown gives more
meaning to what it actually does. The stopped namespace then becomes
available to indicate a completely stopped server.

(Bitbake rev: 12e9d33bfae5294e3870dfd1202f63383ad05e92)

Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
Richard Purdie пре 11 година
родитељ
комит
7663a52061

+ 3 - 3
bitbake/lib/bb/command.py

@@ -137,13 +137,13 @@ class CommandsSync:
         """
         Trigger cooker 'shutdown' mode
         """
-        command.cooker.shutdown()
+        command.cooker.shutdown(False)
 
-    def stateStop(self, command, params):
+    def stateForceShutdown(self, command, params):
         """
         Stop the cooker
         """
-        command.cooker.stop()
+        command.cooker.shutdown(True)
 
     def getVariable(self, command, params):
         """

+ 9 - 9
bitbake/lib/bb/cooker.py

@@ -61,7 +61,7 @@ class CollectionError(bb.BBHandledException):
     """
 
 class state:
-    initial, parsing, running, shutdown, stop = range(5)
+    initial, parsing, running, shutdown, forceshutdown, stopped = range(6)
 
 
 class SkippedPackage:
@@ -1044,7 +1044,7 @@ class BBCooker:
 
         def buildFileIdle(server, rq, abort):
 
-            if abort or self.state == state.stop:
+            if abort or self.state == state.forceshutdown:
                 rq.finish_runqueue(True)
             elif self.state == state.shutdown:
                 rq.finish_runqueue(False)
@@ -1081,7 +1081,7 @@ class BBCooker:
         targets = self.checkPackages(targets)
 
         def buildTargetsIdle(server, rq, abort):
-            if abort or self.state == state.stop:
+            if abort or self.state == state.forceshutdown:
                 rq.finish_runqueue(True)
             elif self.state == state.shutdown:
                 rq.finish_runqueue(False)
@@ -1170,7 +1170,7 @@ class BBCooker:
         if self.state == state.running:
             return
 
-        if self.state in (state.shutdown, state.stop):
+        if self.state in (state.shutdown, state.forceshutdown):
             self.parser.shutdown(clean=False, force = True)
             sys.exit(1)
 
@@ -1240,11 +1240,11 @@ class BBCooker:
         prserv.serv.auto_shutdown(self.data)
         bb.event.fire(CookerExit(), self.event_data)
 
-    def shutdown(self):
-        self.state = state.shutdown
-
-    def stop(self):
-        self.state = state.stop
+    def shutdown(self, force = False):
+        if force:
+            self.state = state.forceshutdown
+        else:
+            self.state = state.shutdown
 
     def initialize(self):
         self.initConfigurationData()

+ 1 - 1
bitbake/lib/bb/server/process.py

@@ -113,7 +113,7 @@ class ProcessServer(Process, BaseImplServer):
         self.event_queue.close()
         bb.event.unregister_UIHhandler(self.event_handle.value)
         self.command_channel.close()
-        self.cooker.stop()
+        self.cooker.shutdown(True)
         self.idle_commands(.1)
 
     def idle_commands(self, delay, fds = []):

+ 2 - 2
bitbake/lib/bb/ui/crumbs/hobeventhandler.py

@@ -440,12 +440,12 @@ class HobHandler(gobject.GObject):
         self.building = False
 
     def cancel_parse(self):
-        self.runCommand(["stateStop"])
+        self.runCommand(["stateForceShutdown"])
 
     def cancel_build(self, force=False):
         if force:
             # Force the cooker to stop as quickly as possible
-            self.runCommand(["stateStop"])
+            self.runCommand(["stateForceShutdown"])
         else:
             # Wait for tasks to complete before shutting down, this helps
             # leave the workdir in a usable state

+ 1 - 1
bitbake/lib/bb/ui/depexp.py

@@ -314,7 +314,7 @@ def main(server, eventHandler, params):
                 break
             if shutdown == 1:
                 print("\nSecond Keyboard Interrupt, stopping...\n")
-                _, error = server.runCommand(["stateStop"])
+                _, error = server.runCommand(["stateForceShutdown"])
                 if error:
                     print('Unable to cleanly stop: %s' % error)
             if shutdown == 0:

+ 1 - 1
bitbake/lib/bb/ui/goggle.py

@@ -117,5 +117,5 @@ def main (server, eventHandler, params):
     except KeyboardInterrupt:
         pass
     finally:
-        server.runCommand(["stateStop"])
+        server.runCommand(["stateForceShutdown"])
 

+ 1 - 1
bitbake/lib/bb/ui/knotty.py

@@ -499,7 +499,7 @@ def main(server, eventHandler, params, tf = TerminalFilter):
                 main.shutdown = 2
             if not params.observe_only and main.shutdown == 1:
                 print("\nSecond Keyboard Interrupt, stopping...\n")
-                _, error = server.runCommand(["stateStop"])
+                _, error = server.runCommand(["stateForceShutdown"])
                 if error:
                     logger.error("Unable to cleanly stop: %s" % error)
             if not params.observe_only and main.shutdown == 0:

+ 1 - 1
bitbake/lib/bb/ui/ncurses.py

@@ -350,7 +350,7 @@ class NCursesUI:
                     exitflag = True
                 if shutdown == 1:
                     mw.appendText("Second Keyboard Interrupt, stopping...\n")
-                    _, error = server.runCommand(["stateStop"])
+                    _, error = server.runCommand(["stateForceShutdown"])
                     if error:
                         print("Unable to cleanly stop: %s" % error)
                 if shutdown == 0: