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scripts/oe-setup-build: write a build environment initialization one-liner into the build directory

With this, users no longer have to know where oe-init-build-env is relative to the
build directory; that information is contained in the one liner and then
it's possible to simply use that:

. /path/to/build/init-build-env

This will particularly help with initializing builds in unpacked
build bundles, as users won't have to know where oe-init-build-env
is in the bundle directory tree - similar to esdk initialization.

(From OE-Core rev: 1cabdf287c2739accdab3a766df060f1bc802b63)

Signed-off-by: Alexander Kanavin <alex@linutronix.de>
Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com>
Signed-off-by: Richard Purdie <richard.purdie@linuxfoundation.org>
Alexander Kanavin hace 1 año
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commit
ad6470a4c2
Se han modificado 1 ficheros con 10 adiciones y 1 borrados
  1. 10 1
      scripts/oe-setup-build

+ 10 - 1
scripts/oe-setup-build

@@ -91,7 +91,16 @@ def setup_build_env(args):
     builddir = args.b if args.b else template["buildpath"]
     no_shell = args.no_shell
     coredir = os.path.abspath(os.path.join(os.path.dirname(os.path.realpath(__file__)), '..'))
-    cmd = "TEMPLATECONF={} . {} {}".format(template["templatepath"], os.path.join(coredir, 'oe-init-build-env'), builddir)
+    cmd_base = ". {} {}".format(os.path.join(coredir, 'oe-init-build-env'), os.path.abspath(builddir))
+
+    initbuild = os.path.join(builddir, 'init-build-env')
+    if not os.path.exists(initbuild):
+        os.makedirs(builddir, exist_ok=True)
+        with open(initbuild, 'w') as f:
+            f.write(cmd_base)
+    print("\nRun '. {}' to initialize the build in a current shell session.\n".format(initbuild))
+
+    cmd = "TEMPLATECONF={} {}".format(template["templatepath"], cmd_base)
     if not no_shell:
         cmd = cmd + " && {}".format(os.environ['SHELL'])
     print("Running:", cmd)