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- <!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
- "http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
- [<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >
- <chapter id='dev-manual-start'>
- <title>Getting Started with the Yocto Project</title>
- <para>
- This chapter introduces the Yocto Project and gives you an idea of what you need to get started.
- You can find enough information to set up your development host and build or use images for
- hardware supported by the Yocto Project by reading the
- <ulink url='&YOCTO_DOCS_QS_URL;'>Yocto Project Quick Start</ulink>.
- </para>
- <para>
- The remainder of this chapter summarizes what is in the Yocto Project Quick Start and provides
- some higher-level concepts you might want to consider.
- </para>
- <section id='introducing-the-yocto-project'>
- <title>Introducing the Yocto Project</title>
- <para>
- The Yocto Project is an open-source collaboration project focused on embedded Linux development.
- The project currently provides a build system that is
- referred to as the
- <link linkend='build-system-term'>OpenEmbedded build system</link>
- in the Yocto Project documentation.
- The Yocto Project provides various ancillary tools for the embedded developer
- and also features the Sato reference User Interface, which is optimized for
- stylus driven, low-resolution screens.
- </para>
- <para>
- You can use the OpenEmbedded build system, which uses
- <link linkend='bitbake-term'>BitBake</link>, to develop complete Linux
- images and associated user-space applications for architectures based
- on ARM, MIPS, PowerPC, x86 and x86-64.
- <note>
- By default, using the Yocto Project creates a Poky distribution.
- However, you can create your own distribution by providing key
- <link linkend='metadata'>Metadata</link>.
- See the "<link linkend='creating-your-own-distribution'>Creating Your Own Distribution</link>"
- section for more information.
- </note>
- While the Yocto Project does not provide a strict testing framework,
- it does provide or generate for you artifacts that let you perform target-level and
- emulated testing and debugging.
- Additionally, if you are an <trademark class='trade'>Eclipse</trademark>
- IDE user, you can install an Eclipse Yocto Plug-in to allow you to
- develop within that familiar environment.
- </para>
- </section>
- <section id='getting-setup'>
- <title>Getting Set Up</title>
- <para>
- Here is what you need to use the Yocto Project:
- <itemizedlist>
- <listitem><para><emphasis>Host System:</emphasis> You should have a reasonably current
- Linux-based host system.
- You will have the best results with a recent release of Fedora,
- openSUSE, Debian, Ubuntu, or CentOS as these releases are frequently tested against the Yocto Project
- and officially supported.
- For a list of the distributions under validation and their status, see the
- "<ulink url='&YOCTO_DOCS_REF_URL;#detailed-supported-distros'>Supported Linux Distributions</ulink>" section
- in the Yocto Project Reference Manual and the wiki page at
- <ulink url='&YOCTO_WIKI_URL;/wiki/Distribution_Support'>Distribution Support</ulink>.</para>
- <para>
- You should also have about 50 Gbytes of free disk space for building images.
- </para></listitem>
- <listitem><para><emphasis>Packages:</emphasis> The OpenEmbedded build system
- requires that certain packages exist on your development system (e.g. Python 2.6 or 2.7).
- See "<ulink url='&YOCTO_DOCS_QS_URL;#packages'>The Packages</ulink>"
- section in the Yocto Project Quick Start and the
- "<ulink url='&YOCTO_DOCS_REF_URL;#required-packages-for-the-host-development-system'>Required Packages for the Host Development System</ulink>"
- section in the Yocto Project Reference Manual for the exact
- package requirements and the installation commands to install
- them for the supported distributions.
- </para></listitem>
- <listitem id='local-yp-release'><para><emphasis>Yocto Project Release:</emphasis>
- You need a release of the Yocto Project locally installed on
- your development system.
- The documentation refers to this set of locally installed files
- as the <link linkend='source-directory'>Source Directory</link>.
- You create your Source Directory by using
- <link linkend='git'>Git</link> to clone a local copy
- of the upstream <filename>poky</filename> repository,
- or by downloading and unpacking a tarball of an official
- Yocto Project release.
- The preferred method is to create a clone of the repository.
- </para>
- <para>Working from a copy of the upstream repository allows you
- to contribute back into the Yocto Project or simply work with
- the latest software on a development branch.
- Because Git maintains and creates an upstream repository with
- a complete history of changes and you are working with a local
- clone of that repository, you have access to all the Yocto
- Project development branches and tag names used in the upstream
- repository.</para>
- <note>You can view the Yocto Project Source Repositories at
- <ulink url='&YOCTO_GIT_URL;/cgit.cgi'></ulink>
- </note>
- <para>The following transcript shows how to clone the
- <filename>poky</filename> Git repository into the current
- working directory.
- The command creates the local repository in a directory
- named <filename>poky</filename>.
- For information on Git used within the Yocto Project, see
- the "<link linkend='git'>Git</link>" section.
- <literallayout class='monospaced'>
- $ git clone git://git.yoctoproject.org/poky
- Cloning into 'poky'...
- remote: Counting objects: 226790, done.
- remote: Compressing objects: 100% (57465/57465), done.
- remote: Total 226790 (delta 165212), reused 225887 (delta 164327)
- Receiving objects: 100% (226790/226790), 100.98 MiB | 263 KiB/s, done.
- Resolving deltas: 100% (165212/165212), done.
- </literallayout></para>
- <para>For another example of how to set up your own local Git
- repositories, see this
- <ulink url='&YOCTO_WIKI_URL;/wiki/Transcript:_from_git_checkout_to_meta-intel_BSP'>
- wiki page</ulink>, which describes how to create local
- Git repositories for both
- <filename>poky</filename> and <filename>meta-intel</filename>.
- </para></listitem>
- <listitem id='local-kernel-files'><para><emphasis>Yocto Project Kernel:</emphasis>
- If you are going to be making modifications to a supported Yocto Project kernel, you
- need to establish local copies of the source.
- You can find Git repositories of supported Yocto Project kernels organized under
- "Yocto Linux Kernel" in the Yocto Project Source Repositories at
- <ulink url='&YOCTO_GIT_URL;/cgit.cgi'></ulink>.</para>
- <para>This setup can involve creating a bare clone of the Yocto Project kernel and then
- copying that cloned repository.
- You can create the bare clone and the copy of the bare clone anywhere you like.
- For simplicity, it is recommended that you create these structures outside of the
- Source Directory, which is usually named <filename>poky</filename>.</para>
- <para>As an example, the following transcript shows how to create the bare clone
- of the <filename>linux-yocto-3.10</filename> kernel and then create a copy of
- that clone.
- <note>When you have a local Yocto Project kernel Git repository, you can
- reference that repository rather than the upstream Git repository as
- part of the <filename>clone</filename> command.
- Doing so can speed up the process.</note></para>
- <para>In the following example, the bare clone is named
- <filename>linux-yocto-3.10.git</filename>, while the
- copy is named <filename>my-linux-yocto-3.10-work</filename>:
- <literallayout class='monospaced'>
- $ git clone --bare git://git.yoctoproject.org/linux-yocto-3.10 linux-yocto-3.10.git
- Cloning into bare repository 'linux-yocto-3.10.git'...
- remote: Counting objects: 3364487, done.
- remote: Compressing objects: 100% (507178/507178), done.
- remote: Total 3364487 (delta 2827715), reused 3364481 (delta 2827709)
- Receiving objects: 100% (3364487/3364487), 722.95 MiB | 423 KiB/s, done.
- Resolving deltas: 100% (2827715/2827715), done.
- </literallayout></para>
- <para>Now create a clone of the bare clone just created:
- <literallayout class='monospaced'>
- $ git clone linux-yocto-3.10.git my-linux-yocto-3.10-work
- Cloning into 'my-linux-yocto-3.10-work'...
- done.
- </literallayout></para></listitem>
- <listitem id='meta-yocto-kernel-extras-repo'><para><emphasis>
- The <filename>meta-yocto-kernel-extras</filename> Git Repository</emphasis>:
- The <filename>meta-yocto-kernel-extras</filename> Git repository contains Metadata needed
- only if you are modifying and building the kernel image.
- In particular, it contains the kernel BitBake append (<filename>.bbappend</filename>)
- files that you
- edit to point to your locally modified kernel source files and to build the kernel
- image.
- Pointing to these local files is much more efficient than requiring a download of the
- kernel's source files from upstream each time you make changes to the kernel.</para>
- <para>You can find the <filename>meta-yocto-kernel-extras</filename> Git Repository in the
- "Yocto Metadata Layers" area of the Yocto Project Source Repositories at
- <ulink url='&YOCTO_GIT_URL;/cgit.cgi'></ulink>.
- It is good practice to create this Git repository inside the Source Directory.</para>
- <para>Following is an example that creates the <filename>meta-yocto-kernel-extras</filename> Git
- repository inside the Source Directory, which is named <filename>poky</filename>
- in this case:
- <literallayout class='monospaced'>
- $ cd ~/poky
- $ git clone git://git.yoctoproject.org/meta-yocto-kernel-extras meta-yocto-kernel-extras
- Cloning into 'meta-yocto-kernel-extras'...
- remote: Counting objects: 727, done.
- remote: Compressing objects: 100% (452/452), done.
- remote: Total 727 (delta 260), reused 719 (delta 252)
- Receiving objects: 100% (727/727), 536.36 KiB | 240 KiB/s, done.
- Resolving deltas: 100% (260/260), done.
- </literallayout></para></listitem>
- <listitem><para id='supported-board-support-packages-(bsps)'><emphasis>Supported Board Support Packages (BSPs):</emphasis>
- The Yocto Project supports many BSPs, which are maintained in
- their own layers or in layers designed to contain several
- BSPs.
- To get an idea of machine support through BSP layers, you can
- look at the
- <ulink url='&YOCTO_RELEASE_DL_URL;/machines'>index of machines</ulink>
- for the release.</para>
- <para>The Yocto Project uses the following BSP layer naming
- scheme:
- <literallayout class='monospaced'>
- meta-<replaceable>bsp_name</replaceable>
- </literallayout>
- where <replaceable>bsp_name</replaceable> is the recognized
- BSP name.
- Here are some examples:
- <literallayout class='monospaced'>
- meta-crownbay
- meta-emenlow
- meta-n450
- </literallayout>
- See the
- "<ulink url='&YOCTO_DOCS_BSP_URL;#bsp-layers'>BSP Layers</ulink>"
- section in the Yocto Project Board Support Package (BSP)
- Developer's Guide for more information on BSP Layers.</para>
- <para>A useful Git repository released with the Yocto
- Project is <filename>meta-intel</filename>, which is a
- parent layer that contains many supported
- <ulink url='&YOCTO_DOCS_BSP_URL;#bsp-layers'>BSP Layers</ulink>.
- You can locate the <filename>meta-intel</filename> Git
- repository in the "Yocto Metadata Layers" area of the Yocto
- Project Source Repositories at
- <ulink url='&YOCTO_GIT_URL;/cgit.cgi'></ulink>.</para>
- <para>Using
- <link linkend='git'>Git</link> to create a local clone of the
- upstream repository can be helpful if you are working with
- BSPs.
- Typically, you set up the <filename>meta-intel</filename>
- Git repository inside the Source Directory.
- For example, the following transcript shows the steps to clone
- <filename>meta-intel</filename>.
- <note>
- Be sure to work in the <filename>meta-intel</filename>
- branch that matches your
- <link linkend='source-directory'>Source Directory</link>
- (i.e. <filename>poky</filename>) branch.
- For example, if you have checked out the "master" branch
- of <filename>poky</filename> and you are going to use
- <filename>meta-intel</filename>, be sure to checkout the
- "master" branch of <filename>meta-intel</filename>.
- </note>
- <literallayout class='monospaced'>
- $ cd ~/poky
- $ git clone git://git.yoctoproject.org/meta-intel.git
- Cloning into 'meta-intel'...
- remote: Counting objects: 8844, done.
- remote: Compressing objects: 100% (2864/2864), done.
- remote: Total 8844 (delta 4931), reused 8780 (delta 4867)
- Receiving objects: 100% (8844/8844), 2.48 MiB | 264 KiB/s, done.
- Resolving deltas: 100% (4931/4931), done.
- </literallayout></para>
- <para>The same
- <ulink url='&YOCTO_WIKI_URL;/wiki/Transcript:_from_git_checkout_to_meta-intel_BSP'>wiki page</ulink>
- referenced earlier covers how to set up the
- <filename>meta-intel</filename> Git repository.
- </para></listitem>
- <listitem><para><emphasis>Eclipse Yocto Plug-in:</emphasis> If you are developing
- applications using the Eclipse Integrated Development Environment (IDE),
- you will need this plug-in.
- See the
- "<link linkend='setting-up-the-eclipse-ide'>Setting up the Eclipse IDE</link>"
- section for more information.</para></listitem>
- </itemizedlist>
- </para>
- </section>
- <section id='building-images'>
- <title>Building Images</title>
- <para>
- The build process creates an entire Linux distribution, including the toolchain, from source.
- For more information on this topic, see the
- "<ulink url='&YOCTO_DOCS_QS_URL;#building-image'>Building an Image</ulink>"
- section in the Yocto Project Quick Start.
- </para>
- <para>
- The build process is as follows:
- <orderedlist>
- <listitem><para>Make sure you have set up the Source Directory described in the
- previous section.</para></listitem>
- <listitem><para>Initialize the build environment by sourcing a build
- environment script (i.e.
- <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>
- or
- <ulink url='&YOCTO_DOCS_REF_URL;#structure-memres-core-script'><filename>oe-init-build-env-memres</filename></ulink>).
- </para></listitem>
- <listitem><para>Optionally ensure the <filename>conf/local.conf</filename> configuration file,
- which is found in the
- <link linkend='build-directory'>Build Directory</link>,
- is set up how you want it.
- This file defines many aspects of the build environment including
- the target machine architecture through the
- <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'>MACHINE</ulink></filename> variable,
- the development machine's processor use through the
- <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-BB_NUMBER_THREADS'>BB_NUMBER_THREADS</ulink></filename> and
- <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-PARALLEL_MAKE'>PARALLEL_MAKE</ulink></filename> variables, and
- a centralized tarball download directory through the
- <filename><ulink url='&YOCTO_DOCS_REF_URL;#var-DL_DIR'>DL_DIR</ulink></filename> variable.</para></listitem>
- <listitem><para>
- Build the image using the <filename>bitbake</filename> command.
- If you want information on BitBake, see the
- <ulink url='&YOCTO_DOCS_BB_URL;'>BitBake User Manual</ulink>.
- </para></listitem>
- <listitem><para>Run the image either on the actual hardware or using the QEMU
- emulator.</para></listitem>
- </orderedlist>
- </para>
- </section>
- <section id='using-pre-built-binaries-and-qemu'>
- <title>Using Pre-Built Binaries and QEMU</title>
- <para>
- Another option you have to get started is to use pre-built binaries.
- The Yocto Project provides many types of binaries with each release.
- See the "<ulink url='&YOCTO_DOCS_REF_URL;#ref-images'>Images</ulink>"
- chapter in the Yocto Project Reference Manual
- for descriptions of the types of binaries that ship with a Yocto Project
- release.
- </para>
- <para>
- Using a pre-built binary is ideal for developing software applications to run on your
- target hardware.
- To do this, you need to be able to access the appropriate cross-toolchain tarball for
- the architecture on which you are developing.
- If you are using an SDK type image, the image ships with the complete toolchain native to
- the architecture.
- If you are not using an SDK type image, you need to separately download and
- install the stand-alone Yocto Project cross-toolchain tarball.
- </para>
- <para>
- Regardless of the type of image you are using, you need to download the pre-built kernel
- that you will boot in the QEMU emulator and then download and extract the target root
- filesystem for your target machine’s architecture.
- You can get architecture-specific binaries and file systems from
- <ulink url='&YOCTO_MACHINES_DL_URL;'>machines</ulink>.
- You can get installation scripts for stand-alone toolchains from
- <ulink url='&YOCTO_TOOLCHAIN_DL_URL;'>toolchains</ulink>.
- Once you have all your files, you set up the environment to emulate the hardware
- by sourcing an environment setup script.
- Finally, you start the QEMU emulator.
- You can find details on all these steps in the
- "<ulink url='&YOCTO_DOCS_QS_URL;#using-pre-built'>Using Pre-Built Binaries and QEMU</ulink>"
- section of the Yocto Project Quick Start.
- You can learn more about using QEMU with the Yocto Project in the
- "<link linkend='dev-manual-qemu'>Using the Quick EMUlator (QEMU)</link>"
- section.
- </para>
- <para>
- Using QEMU to emulate your hardware can result in speed issues
- depending on the target and host architecture mix.
- For example, using the <filename>qemux86</filename> image in the emulator
- on an Intel-based 32-bit (x86) host machine is fast because the target and
- host architectures match.
- On the other hand, using the <filename>qemuarm</filename> image on the same Intel-based
- host can be slower.
- But, you still achieve faithful emulation of ARM-specific issues.
- </para>
- <para>
- To speed things up, the QEMU images support using <filename>distcc</filename>
- to call a cross-compiler outside the emulated system.
- If you used <filename>runqemu</filename> to start QEMU, and the
- <filename>distccd</filename> application is present on the host system, any
- BitBake cross-compiling toolchain available from the build system is automatically
- used from within QEMU simply by calling <filename>distcc</filename>.
- You can accomplish this by defining the cross-compiler variable
- (e.g. <filename>export CC="distcc"</filename>).
- Alternatively, if you are using a suitable SDK image or the appropriate
- stand-alone toolchain is present,
- the toolchain is also automatically used.
- </para>
- <note>
- Several mechanisms exist that let you connect to the system running on the
- QEMU emulator:
- <itemizedlist>
- <listitem><para>QEMU provides a framebuffer interface that makes standard
- consoles available.</para></listitem>
- <listitem><para>Generally, headless embedded devices have a serial port.
- If so, you can configure the operating system of the running image
- to use that port to run a console.
- The connection uses standard IP networking.</para></listitem>
- <listitem><para>
- SSH servers exist in some QEMU images.
- The <filename>core-image-sato</filename> QEMU image has a
- Dropbear secure shell (SSH) server that runs with the root
- password disabled.
- The <filename>core-image-full-cmdline</filename> and
- <filename>core-image-lsb</filename> QEMU images
- have OpenSSH instead of Dropbear.
- Including these SSH servers allow you to use standard
- <filename>ssh</filename> and <filename>scp</filename> commands.
- The <filename>core-image-minimal</filename> QEMU image,
- however, contains no SSH server.
- </para></listitem>
- <listitem><para>You can use a provided, user-space NFS server to boot the QEMU session
- using a local copy of the root filesystem on the host.
- In order to make this connection, you must extract a root filesystem tarball by using the
- <filename>runqemu-extract-sdk</filename> command.
- After running the command, you must then point the <filename>runqemu</filename>
- script to the extracted directory instead of a root filesystem image file.</para></listitem>
- </itemizedlist>
- </note>
- </section>
- </chapter>
- <!--
- vim: expandtab tw=80 ts=4
- -->
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