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- # HG changeset patch
- # User Petr Písař <ppisar@redhat.com>
- # Date 1552788984 25200
- # Sat Mar 16 19:16:24 2019 -0700
- # Branch SDL-1.2
- # Node ID 9b0e5c555c0f5ce6d2c3c19da6cc2c7fb5048bf2
- # Parent 4646533663ae1d80c2cc6b2d6dbfb37c62491c1e
- CVE-2019-7637: Fix in integer overflow in SDL_CalculatePitch
- If a too large width is passed to SDL_SetVideoMode() the width travels
- to SDL_CalculatePitch() where the width (e.g. 65535) is multiplied by
- BytesPerPixel (e.g. 4) and the result is stored into Uint16 pitch
- variable. During this arithmetics an integer overflow can happen (e.g.
- the value is clamped as 65532). As a result SDL_Surface with a pitch
- smaller than width * BytesPerPixel is created, too small pixel buffer
- is allocated and when the SDL_Surface is processed in SDL_FillRect()
- a buffer overflow occurs.
- This can be reproduced with "./graywin -width 21312312313123213213213"
- command.
- This patch fixes is by using a very careful arithmetics in
- SDL_CalculatePitch(). If an overflow is detected, an error is reported
- back as a special 0 value. We assume that 0-width surfaces do not
- occur in the wild. Since SDL_CalculatePitch() is a private function,
- we can change the semantics.
- CVE-2019-7637
- https://bugzilla.libsdl.org/show_bug.cgi?id=4497
- Signed-off-by: Petr Písař <ppisar@redhat.com>
- CVE: CVE-2019-7637
- Upstream-Status: Backport
- Signed-off-by: Anuj Mittal <anuj.mittal@intel.com>
- diff -r 4646533663ae -r 9b0e5c555c0f src/video/SDL_pixels.c
- --- a/src/video/SDL_pixels.c Sat Mar 16 18:35:33 2019 -0700
- +++ b/src/video/SDL_pixels.c Sat Mar 16 19:16:24 2019 -0700
- @@ -286,26 +286,53 @@
- }
- }
- /*
- - * Calculate the pad-aligned scanline width of a surface
- + * Calculate the pad-aligned scanline width of a surface. Return 0 in case of
- + * an error.
- */
- Uint16 SDL_CalculatePitch(SDL_Surface *surface)
- {
- - Uint16 pitch;
- + unsigned int pitch = 0;
-
- /* Surface should be 4-byte aligned for speed */
- - pitch = surface->w*surface->format->BytesPerPixel;
- + /* The code tries to prevent from an Uint16 overflow. */;
- + for (Uint8 byte = surface->format->BytesPerPixel; byte; byte--) {
- + pitch += (unsigned int)surface->w;
- + if (pitch < surface->w) {
- + SDL_SetError("A scanline is too wide");
- + return(0);
- + }
- + }
- switch (surface->format->BitsPerPixel) {
- case 1:
- - pitch = (pitch+7)/8;
- + if (pitch % 8) {
- + pitch = pitch / 8 + 1;
- + } else {
- + pitch = pitch / 8;
- + }
- break;
- case 4:
- - pitch = (pitch+1)/2;
- + if (pitch % 2) {
- + pitch = pitch / 2 + 1;
- + } else {
- + pitch = pitch / 2;
- + }
- break;
- default:
- break;
- }
- - pitch = (pitch + 3) & ~3; /* 4-byte aligning */
- - return(pitch);
- + /* 4-byte aligning */
- + if (pitch & 3) {
- + if (pitch + 3 < pitch) {
- + SDL_SetError("A scanline is too wide");
- + return(0);
- + }
- + pitch = (pitch + 3) & ~3;
- + }
- + if (pitch > 0xFFFF) {
- + SDL_SetError("A scanline is too wide");
- + return(0);
- + }
- + return((Uint16)pitch);
- }
- /*
- * Match an RGB value to a particular palette index
- diff -r 4646533663ae -r 9b0e5c555c0f src/video/gapi/SDL_gapivideo.c
- --- a/src/video/gapi/SDL_gapivideo.c Sat Mar 16 18:35:33 2019 -0700
- +++ b/src/video/gapi/SDL_gapivideo.c Sat Mar 16 19:16:24 2019 -0700
- @@ -733,6 +733,9 @@
- video->w = gapi->w = width;
- video->h = gapi->h = height;
- video->pitch = SDL_CalculatePitch(video);
- + if (!current->pitch) {
- + return(NULL);
- + }
-
- /* Small fix for WinCE/Win32 - when activating window
- SDL_VideoSurface is equal to zero, so activating code
- diff -r 4646533663ae -r 9b0e5c555c0f src/video/nanox/SDL_nxvideo.c
- --- a/src/video/nanox/SDL_nxvideo.c Sat Mar 16 18:35:33 2019 -0700
- +++ b/src/video/nanox/SDL_nxvideo.c Sat Mar 16 19:16:24 2019 -0700
- @@ -378,6 +378,10 @@
- current -> w = width ;
- current -> h = height ;
- current -> pitch = SDL_CalculatePitch (current) ;
- + if (!current->pitch) {
- + current = NULL;
- + goto done;
- + }
- NX_ResizeImage (this, current, flags) ;
- }
-
- diff -r 4646533663ae -r 9b0e5c555c0f src/video/ps2gs/SDL_gsvideo.c
- --- a/src/video/ps2gs/SDL_gsvideo.c Sat Mar 16 18:35:33 2019 -0700
- +++ b/src/video/ps2gs/SDL_gsvideo.c Sat Mar 16 19:16:24 2019 -0700
- @@ -479,6 +479,9 @@
- current->w = width;
- current->h = height;
- current->pitch = SDL_CalculatePitch(current);
- + if (!current->pitch) {
- + return(NULL);
- + }
-
- /* Memory map the DMA area for block memory transfer */
- if ( ! mapped_mem ) {
- diff -r 4646533663ae -r 9b0e5c555c0f src/video/ps3/SDL_ps3video.c
- --- a/src/video/ps3/SDL_ps3video.c Sat Mar 16 18:35:33 2019 -0700
- +++ b/src/video/ps3/SDL_ps3video.c Sat Mar 16 19:16:24 2019 -0700
- @@ -339,6 +339,9 @@
- current->w = width;
- current->h = height;
- current->pitch = SDL_CalculatePitch(current);
- + if (!current->pitch) {
- + return(NULL);
- + }
-
- /* Alloc aligned mem for current->pixels */
- s_pixels = memalign(16, current->h * current->pitch);
- diff -r 4646533663ae -r 9b0e5c555c0f src/video/windib/SDL_dibvideo.c
- --- a/src/video/windib/SDL_dibvideo.c Sat Mar 16 18:35:33 2019 -0700
- +++ b/src/video/windib/SDL_dibvideo.c Sat Mar 16 19:16:24 2019 -0700
- @@ -675,6 +675,9 @@
- video->w = width;
- video->h = height;
- video->pitch = SDL_CalculatePitch(video);
- + if (!current->pitch) {
- + return(NULL);
- + }
-
- /* Small fix for WinCE/Win32 - when activating window
- SDL_VideoSurface is equal to zero, so activating code
- diff -r 4646533663ae -r 9b0e5c555c0f src/video/windx5/SDL_dx5video.c
- --- a/src/video/windx5/SDL_dx5video.c Sat Mar 16 18:35:33 2019 -0700
- +++ b/src/video/windx5/SDL_dx5video.c Sat Mar 16 19:16:24 2019 -0700
- @@ -1127,6 +1127,9 @@
- video->w = width;
- video->h = height;
- video->pitch = SDL_CalculatePitch(video);
- + if (!current->pitch) {
- + return(NULL);
- + }
-
- #ifndef NO_CHANGEDISPLAYSETTINGS
- /* Set fullscreen mode if appropriate.
- diff -r 4646533663ae -r 9b0e5c555c0f src/video/x11/SDL_x11video.c
- --- a/src/video/x11/SDL_x11video.c Sat Mar 16 18:35:33 2019 -0700
- +++ b/src/video/x11/SDL_x11video.c Sat Mar 16 19:16:24 2019 -0700
- @@ -1225,6 +1225,10 @@
- current->w = width;
- current->h = height;
- current->pitch = SDL_CalculatePitch(current);
- + if (!current->pitch) {
- + current = NULL;
- + goto done;
- + }
- if (X11_ResizeImage(this, current, flags) < 0) {
- current = NULL;
- goto done;
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