using.rst 6.3 KB

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  1. .. SPDX-License-Identifier: CC-BY-SA-2.0-UK
  2. **********************
  3. Using the Standard SDK
  4. **********************
  5. This chapter describes the standard SDK and how to install it.
  6. Information includes unique installation and setup aspects for the
  7. standard SDK.
  8. .. note::
  9. For a side-by-side comparison of main features supported for a
  10. standard SDK as compared to an extensible SDK, see the
  11. ":ref:`sdk-manual/intro:introduction`" section.
  12. You can use a standard SDK to work on Makefile and Autotools-based
  13. projects. See the
  14. ":ref:`sdk-manual/working-projects:using the sdk toolchain directly`" chapter
  15. for more information.
  16. Why use the Standard SDK and What is in It?
  17. ===========================================
  18. The Standard SDK provides a cross-development toolchain and libraries
  19. tailored to the contents of a specific image. You would use the Standard
  20. SDK if you want a more traditional toolchain experience as compared to
  21. the extensible SDK, which provides an internal build system and the
  22. ``devtool`` functionality.
  23. The installed Standard SDK consists of several files and directories.
  24. Basically, it contains an SDK environment setup script, some
  25. configuration files, and host and target root filesystems to support
  26. usage. You can see the directory structure in the
  27. ":ref:`sdk-manual/appendix-obtain:installed standard sdk directory structure`"
  28. section.
  29. Installing the SDK
  30. ==================
  31. The first thing you need to do is install the SDK on your :term:`Build
  32. Host` by running the ``*.sh`` installation script.
  33. You can download a tarball installer, which includes the pre-built
  34. toolchain, the ``runqemu`` script, and support files from the
  35. appropriate :yocto_dl:`toolchain </releases/yocto/&DISTRO_REL_LATEST_TAG;/toolchain/>` directory within
  36. the Index of Releases. Toolchains are available for several 32-bit and
  37. 64-bit architectures with the ``x86_64`` directories, respectively. The
  38. toolchains the Yocto Project provides are based off the
  39. ``core-image-sato`` and ``core-image-minimal`` images and contain
  40. libraries appropriate for developing against the corresponding image.
  41. The names of the tarball installer scripts are such that a string
  42. representing the host system appears first in the filename and then is
  43. immediately followed by a string representing the target architecture.
  44. ::
  45. poky-glibc-host_system-image_type-arch-toolchain-release_version.sh
  46. Where:
  47. host_system is a string representing your development system:
  48. i686 or x86_64.
  49. image_type is the image for which the SDK was built:
  50. core-image-minimal or core-image-sato.
  51. arch is a string representing the tuned target architecture:
  52. aarch64, armv5e, core2-64, i586, mips32r2, mips64, ppc7400, or cortexa8hf-neon.
  53. release_version is a string representing the release number of the Yocto Project:
  54. &DISTRO;, &DISTRO;+snapshot
  55. For example, the following SDK installer is for a 64-bit
  56. development host system and a i586-tuned target architecture based off
  57. the SDK for ``core-image-sato`` and using the current DISTRO snapshot::
  58. poky-glibc-x86_64-core-image-sato-i586-toolchain-DISTRO.sh
  59. .. note::
  60. As an alternative to downloading an SDK, you can build the SDK
  61. installer. For information on building the installer, see the
  62. ":ref:`sdk-manual/appendix-obtain:building an sdk installer`"
  63. section.
  64. The SDK and toolchains are self-contained and by default are installed
  65. into the ``poky_sdk`` folder in your home directory. You can choose to
  66. install the extensible SDK in any location when you run the installer.
  67. However, because files need to be written under that directory during
  68. the normal course of operation, the location you choose for installation
  69. must be writable for whichever users need to use the SDK.
  70. The following command shows how to run the installer given a toolchain
  71. tarball for a 64-bit x86 development host system and a 64-bit x86 target
  72. architecture. The example assumes the SDK installer is located in
  73. ``~/Downloads/`` and has execution rights.
  74. .. note::
  75. If you do not have write permissions for the directory into which you
  76. are installing the SDK, the installer notifies you and exits. For
  77. that case, set up the proper permissions in the directory and run the
  78. installer again.
  79. ::
  80. $ ./Downloads/poky-glibc-x86_64-core-image-sato-i586-toolchain-&DISTRO;.sh
  81. Poky (Yocto Project Reference Distro) SDK installer version &DISTRO;
  82. ===============================================================
  83. Enter target directory for SDK (default: /opt/poky/&DISTRO;):
  84. You are about to install the SDK to "/opt/poky/&DISTRO;". Proceed [Y/n]? Y
  85. Extracting SDK........................................ ..............................done
  86. Setting it up...done
  87. SDK has been successfully set up and is ready to be used.
  88. Each time you wish to use the SDK in a new shell session, you need to source the environment setup script e.g.
  89. $ . /opt/poky/&DISTRO;/environment-setup-i586-poky-linux
  90. Again, reference the
  91. ":ref:`sdk-manual/appendix-obtain:installed standard sdk directory structure`"
  92. section for more details on the resulting directory structure of the installed
  93. SDK.
  94. Running the SDK Environment Setup Script
  95. ========================================
  96. Once you have the SDK installed, you must run the SDK environment setup
  97. script before you can actually use the SDK. This setup script resides in
  98. the directory you chose when you installed the SDK, which is either the
  99. default ``/opt/poky/&DISTRO;`` directory or the directory you chose during
  100. installation.
  101. Before running the script, be sure it is the one that matches the
  102. architecture for which you are developing. Environment setup scripts
  103. begin with the string "``environment-setup``" and include as part of
  104. their name the tuned target architecture. As an example, the following
  105. commands set the working directory to where the SDK was installed and
  106. then source the environment setup script. In this example, the setup
  107. script is for an IA-based target machine using i586 tuning::
  108. $ source /opt/poky/&DISTRO;/environment-setup-i586-poky-linux
  109. When you run the
  110. setup script, the same environment variables are defined as are when you
  111. run the setup script for an extensible SDK. See the
  112. ":ref:`sdk-manual/appendix-obtain:installed extensible sdk directory structure`"
  113. section for more information.